

Unity PRO Packages 5.4.0f3/StandardAssets.pkg (190.1 MB) Unity PRO Packages 5.4.0f3/Examples.pkg (309.5 MB) Unity PRO Packages 5.4.0f3/Documentation.pkg (196.3 MB) VR – Updated Oculus plugin to version 1.8 TvOS: Added “Require Extended Game Controller” option to player settings. Substance: Improved substance assets processing when switching platforms, upgrading a project and building. Lighting: Renamed popup menu item from “Default scene parameter” to “Scene Default Parameters”.
UNITY FOR MAC UPDATE
IOS: Update Build and Run to work with Xcode 8. IOS: Added PlayerSettings to specify microphone and camera usage description. IOS: Added iPhone 7 and 7+ entries to the device enum. IL2CPP: Added an option to link.xml files to ignore missing assemblies. Graphics: Updated tooltip test for “Box Projection”, “Box Offset” & “Box Size”. Graphics: Slight optimisation of CommandBuffer.DrawMesh and CommandBuffer.DrawRenderer. Graphics: Improved CPU performance when calling lots of Graphics.DrawMesh API with null MaterialPropertyBlock (829800). GI: Reflection Probes component: Added and updated tooltips. Light Probe blending job is much faster now. GI: Light Probe Volume – fixed performance issue with LPPV when no Renderers are found in the same game object. GI: Added a tooltip in the editor for Light Probes option in Renderer inspectors.
UNITY FOR MAC ANDROID
Check Android device, SDK and JDK before compiling the project and the scripts.Īsset Database: Added a new API for getting asset information without loading asset into memory.ĭ3D12: Added an error message if trying to ReadPixels from outside the RenderTarget’s bounds and return false to ignore the request.Įditor: Improved the tooltip message for Light Probes option in Renderer components. The editor ties together all the powerful features of the engine in an intuitive way.Īndroid: Buildpipe – Added pre-build step that verifies the environment. Asset production was never this fast before.

UNITY FOR MAC FOR MAC
